We are an 8-people indie game company from Germany, successfully launching our 3rd commercial title (ChromaGun 2). Ask us anything!
About us
We started developing tons of apps for Android and iOS back in 2011 and built around 150 rather small casual games and tools. 2015 we participated in our first gamejam ("Ludum Dare 32") and built a very ugly prototype of the basic concept of ChromaGun.
We launched the game on Steam where it got some nice reviews and player feedback. Since then, we're totally hooked on building games for PC and consoles, so we decided to start working on ChromaGun 2 among other projects. We learned a lot among the way and grew our team slowly and organically. Now, ten years after the release of ChromaGun, we just released ChromaGun 2: Dye Hard on Steam, PS5, Xbox and Switch 2 and we couldn’t be prouder! We are even releasing physical copies for Switch 2, which is not very common nowadays.
AMA
Ask us anything about ChromaGun 2, funding, staying afloat for many years, work culture in the German game industry, finding ideas, market analysis, what we learned from our projects, how to build a lasting network in your local & international industry, how to produce physical copies, etc.
About ChromaGun 2: Die Hard
ChromaGun 2 is a first-person puzzle game. People often descibe it as "Portal with colors". You can use your ChromaGun to colorize droids and walls, mix or remove colors. Droids are attracted by walls of the same color, and by cleverly utilizing this mechanic, you'll try to solve all sorts of puzzles to make it to the exit. Since the first instalment of ChromaGun, we’ve significantly improved both visuals and storytelling. We expanded the puzzle design by making challenges three-dimensional and enriched the experience with cinematic cutscenes. To achieve all this, we switched our development from Unity to Unreal Engine.
The game is available on 4 platforms:
- Steam version: ChromaGun 2: Dye Hard
- PS5: ChromaGun 2: Dye Hard
- Xbox: Kaufen ChromaGun 2: Dye Hard | Xbox
- Switch 2: ChromaGun 2: Dye Hard
About our Team
Our team consists of:
- Steve u/stevecrse: Creative Director
- Joe u/dgow: Programmer
- Andi, u/somaweb: Executive Producer
- Sophia u/soffstoff: Artist
- Markus u/mindvolution: Artist
- Ben u/BLochmann: CEO & Producer
Proof: https://pixel-maniacs.com/team => My reddit profile is linked
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